DraftTest
No ending draft and no ghost!!!
This is a short first-person immersive horror experience based on my dream many years ago. The player takes on the role of a woman who wakes up at 4:44 AM, just before her alert (5:00). In the misty forest, she kicked a stone stack by accident, then encounters a headless Barbie doll that has a help note inside. She followed the footprints (or blood) and found a wooden cabin with an eerie gramophone playing a haunting French song. Guided by environmental cues and psychological sound design, she is drawn deeper into a disturbing time loop, culminating in a terrifying encounter—only to awaken again at 4:44. The piece draws inspiration from game Devotion, It Takes Two, and the film The Skeleton Key.
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